• Custom Crops

    By Elite Fantasy

    WHAT ELSE DOES IT BRING?

    • Fertilizer system
    • Greenhouse System
    • Sprinklers and huds for water bar
    • Multi-loot system, giant plants, actions, conditions and quality for the Crops
    • Support for RealisticSeasons and its seasons
    • Support ItemsAdder, Oraxen item libraries as drops
    • Highly optimized to detect no more than necessary for crop growth and loading
    • and more

    About Resource Pack

    This plugin works based on a resource pack, premade resource pack is available in Discord if you have verified your purchase (use /verify to activate the verification bot). You can make your own extensions if you want.

    NOTE: This plugin requires ItemsAdder 3.1.6+ or Oraxen 1.143.3+ to work!

    ▲▲▲Premade Assets▲▲▲

    Season & Greenhouse

    Season is an important part of the farming system. Crops only grow in a suitable season and improper seasons will make crops into a dead stage. You can use greenhouse glass to allow them growing all year.

    Harvest Repeatedly

    If configurated, crops can be harvested repeatedly and return to a specified stage.
    This is useful for crops like grape.

    Fertilizer

    There are five templates of fertiziliers:
    SpeedGrow: Crops have a small chance to grow two stages at a time
    RetainingSoil: Pot have a small chance to retain its water after crops grow
    QualityCrops: When haveresting, players have a higher chance to get high quality crops.
    YieldIncreasing: When haveresting, players have a higher chance to get more crops.
    Gigantic: Crops have a higher chance to be gigantic.

    Crow and Scarecrow

    Crops have a little chance to be attacked by a crow.
    A scarecrow would help the crops free of attacks in one chunk.

    Sprinkler & WateringCan

    Sprinkler is a semi-automatic way of watering pot. You can add water to sprinkler with water bucket or watering can. Max storage and range can be customized.
    Watering can also has its max storage and range. 1x1 1x3 3x3 and even 9x99 is supported!

    Plugin Command

    • /customcrops setseason <World> <Season> - Set the season of a world

    • /customcrops reload

    • /customcrops simulate <World> <sprinkler working time> <Pot drying time> <Crop growth time> (in ticks) -
      This command is for you to test growing mechanic, or you don't like the auto growing mechanic and want to precisely take control of the growing progress

    • /customcrops grow <World> <Crop growth time> (in ticks)

    Permission Node

    • customcrops.admin - Administrator privileges

    Placeholders

    • %cseason_current% - shows the current world's season

    • %cseason_current_<world>% - shows a specified world's season

    • %cseason_days_left% - shows the number of days between the current world season and the next season

    • %cseason_days_left_<world>%

    • %cseason_days_gone% - shows the number of days that have passed in the current world season

    • %cseason_days_gone_<world>%

    Wiki

    https://www.yuque.com/docs/share/3e23f953-ccf0-4de5-bfe6-23868380c599?# 《CustomCrops Wiki》

     

     

    Terms Of Service

    1. You agree not to redistribute this product or claim it as your own.2. No refunds on purchases

    3. Modification of this product is permitted after purchase.

    4. Never Re-sell this or share the product to other people.

    5. Don't impersonate as me, and selling this product to others.

    ^^^ Click to Shop^^^
    Custom Crops

    Supported MC Versions

    1.19, 1.18, 1.17

    Supported Server Software

    Paper and any forks

    Dependencies

    ItemsAdder, Oraxen

    Soft Depends

    PlaceholderAPI, Residence, Kingdoms, WorldGuard, GriefDefender, PlotSquared, Towny, Lands, GriefPrevention, mcMMO, AureliumSkills, EcoSkills, ClashClaim, RealisticSeasons, JobsReborn, BentoBox

    Languages

    English, Chinese, Spanish

    Basic Commands

    /customcrops

    Game Mechanics

    Crops will start growing at about 7am (Game Time).
    Crops in watered pot would definitely grow a stage every day while those in dry pot have less chance.

    Crops have two modes to choose: Tripwire & ItemFrame

    Highly Optimizied

    Crops growing progress is distributed evenly to the whole day so there would not be large amount of blocks replacement at the same time.
    Crops' data would be removed from file as soon as they are ripe, which would not affect your server performance in the long term.
    Packets based system for crows & hologram & item's lore (Client Side)

    Quality

    Crops have three qualities, if you don't want this feature just delete it in config. Quality is determined by the fertizilier players use and their luck!

    Over-Weight

    If configurated, crops have a very little chance to be OverWeight(gigantic) after they are ripe.

    On the BluRPG Marketplace
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